﻿/**
 * Copyright (C) 2012 original author and authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Timers;

namespace NGuice.Inject.Internal.Util
{
    /// <summary>
    /// MapMaker中删除实体的定时器
    /// </summary>
    internal class ExpirationTimer
    {
        /// <summary>
        /// task任务在delay毫秒后运行一次
        /// </summary>
        /// <param name="task"></param>
        /// <param name="delay"></param>
        public static void Schedule(ElapsedEventHandler task, long delay)
        {
            Timer timer = new Timer(delay);
            timer.Elapsed += task;
            timer.AutoReset = false;
            timer.Enabled = true;
        }
    }
}
